Cards
Jokers of Neon uses several card families that interact during a run in different ways.
Card Families
- Traditional cards
- Include the 52 standard suited cards, Joker (
52), and Wildcard (53)
- Include the 52 standard suited cards, Joker (
- Neon cards
- Neon versions of traditional cards, plus Neon Joker and Neon Wildcard
- Modifier cards
- Change suit or card type behavior
- Power-ups
- Single-use point or multiplier boosts
- Special cards
- Persistent run-defining effects
- Rage cards
- Temporary debuffs attached to rage rounds
- Loot boxes
- Randomized rewards sold in shops
Card Scoring Notes
- Traditional cards follow face value:
2-10,J/Q/K = 10,A = 11 - Joker substitutes any traditional card and adds
+100 pointsand+1 multi - Neon Joker substitutes any traditional card and adds
+200 pointsand+2 multi - Wildcard substitutes any traditional card
- Wildcard of Neon substitutes any neon card
- Neon traditional cards are upgraded variants that add higher points and generally
+1 multi
Jokers
| NAME | IMAGE | DESCRIPTION |
|---|---|---|
| Joker | ![]() | Substitutes any traditional card. Adds 100 points and 1 multi. |
| Neon Joker | ![]() | Substitutes any traditional card. Adds 200 points and 2 multi. |

